Semih's Portfolio

About Me

Skills & Studies

I've been studying Game Development at Digital Arts & Entertainment for the past few years, learning the ins-and-outs of modern C++, C#, Python, tool development, graphics programming and more.

While studying, I've gained experience in quite a few relevant programs, such as: Visual Studio, Unity, Unreal Engine, Maya, Blender, Git & Github, Perforce...

In addition to my technical skills, I'm known for being both independent and a strong team player. I'm good at giving and receiving constructive feedback, and I'm often praised for my adaptability and problem-solving abilities. I'm also skilled at mentoring and enjoy sharing my knowledge with others.

Career Aspirations

I'm currently on the lookout for an end-of-study internship for the second semester as an engine programmer or tool developer.
(10 Feb. 2025 - 13 Jun. 2025)

I am a programmer with a strong foundation in graphics programming, as can be seen in my projects. However, I'd like to leverage my experience in graphics programming to learn more about engine qnd tool development in order to become a more well-rounded developer.

Currently, my portfolio mostly reflects my graphics programming work, with some exceptions like P4Engine. I am however working on projects that align more with engine and tool development in my free time.

Get In Touch

Please feel free to reach out if you're interested in learning more about my skills, experience, or career aspirations! You can find me on LinkedIn or send me an Email, both can also be found below.
I look forward to hearing from you!

Contact

You can reach me at semihm.teke@gmail.com.

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